Spring break has finally rolled around and I've got the time to do something a little bit more involved. Over the past few days, I've made high-poly models from
this concept.
Front:
Back:
I'd love to hear your critiques as I move on to texturing. The due date is real soon, so I plan to keep on rolling with retopo and texturing.
Replies
Diffuse:
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Normal:
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These are my favorite free tutorials/resources, but there are plenty more around:
General
Character Design References (huuuuge reference library)
Posemaniacs, timed figure drawing w/ muscle systems
Vertex magazine, general awesomeness
ProkoTV, figure drawing tutorials
Cedarseed's anatomy tutorials, clean and simple
Modeling
Sergi Caballer's Facial Modeling Timelapse
Linh Nguyen's "How to Model a Head"
Animal Anatomy Resources, in case you want to do those too
Keep practicing and improving, I hope to see more from you in the future!:)
https://www.youtube.com/watch?v=AnfVrP6L89M
Female base mesh tut
http://antcgi.com/tutorials/realtime-character-modeling/
And here are some few more links
http://www.polycount.com/forum/showpost.php?p=2035184&postcount=12
Explain why your laughing?
If you don't have anything useful to say, don't say anything at all.