I am a student at Staffordshire Uni, and I am currently taking a module in environment prototyping. In our first part of the assignment we had to choose a concept and sculpt high poly models in zbrush. I chose to base my environment off Scott Homer`s Bioshock Post Office http://scotthomer.co.uk/ Here are some of the…
I feel like this sort of thing always happens to me :/ I have a simple model in zbrush but it wont let me sculpt on it, it wont let me adjust the move or scale tools either. Every time I go to click on the model it rotates it as if I am clicking off of the model and on the canvas. When I open up a new file and throw a…
Morning Polycounters, Just thought I'd pimp this maquette I sculpted for Ironclad Games' Sins of a Dark Age, which is a new MOBA currently in closed Beta. He is a Melee DPS kind of guy and is my favorite of our concept artist, Quinn Simoes' designs. He stands about 9 inches with the helmet off and is sculpted in super…
I didnt want to ask because it sounds rather simple but I cant seem to find/ figure out a solution. I've sculpted a character, one average and one fat. (same polygons) I created a low poly from the average and now how do I create a morph into the fat ? What i had in mind is the retopo could remember what face each point is…
Here is a sculpt that I started on last night. I decided to test myself and see how quickly I could sculpt a t-rex head. I ended up spending about 4.5 hours on it, but I'm pretty happy with how far I got in that short amount of time. http://www.zbrushcentral.com/attachment.php?attachmentid=303255 Credit goes to Deludedcon…
Hi all, need critique and tips on this piece. My aim is just practice stylized sculpting and texturing. Here what i've got: [SKETCHFAB]a29d2c09c69c4fcd903b130f16c0e6f9[/SKETCHFAB] Idea was based around darksiders prop: Thank you for your time! Update #1: Making resculpt today, started with the wood :) Feedback is…
Hey Polycount! Here's a WIP of a sculpt I'm working on for a creature sculpting class at Gnomon. I wanted to extrapolate upon the concept of centaurs to see what a cousin species might look like. Here's the current progress and a paintover I did earlier for some costume ideation Any pointers on the overall concept or…
Hello everyone. I was just curious as to how important 2D art is when learning 3D modeling, specifically sculpting in Zbrush. Is it possible to become extremely good at Zbrush without any 2D skill? It seems that pursuing both paths requires an incredible amount of time, whereas pursuing just one, in this case sculpting, is…
Hello everyone! I came this far with the sculpt and i`m stuck. I always get stuck on this phase, next phase would be refining and pushing the sculpt further, making it better. But I dont have the eye for that yet, could anyone advise me on how to push it further now, it would be a great learning experience for me. I went…
I wanted to start a discussion of shrinkwrapping or retopologizing a low res mesh. Say you have a sculpted head and you have a low res mesh that youd like to wrap around it or something similar to the body of this character at around 5:20 http://area.autodesk.com/gdc/ondemand12 I know you can use Make Live to snap points,…