I wanted to get better at sculpting heads so i decided to learn anatomy and sculpt a head every day. most of these sculpt took between 1 to 2 hours to sculpt and the last one is 5 hours and still currently working on it (can you guess the likeness? =) ). so far i'm think i made some good progress but im still having…
Howdy folks. I've been doing 3D since 2015. I had a wonderful networking event last night where my old teacher suggested I get on Polycount.... Well, I've been working on this sculpt for a few days and I wanted some critiques/advice. I'm doing it to show off my photoreal skills and anatomy knowledge; I haven't been…
Hello guys, I've got a few questions about software and stuff. So my priority is to learn animation, but I don't want to do this while using some free 3D models. I want to know how things work from the very beginning. So 2 months ago I've been doing a lot of speed sculpts in Zbrush (my trial has ended and I don't have…
Hey I'm doing an art test for an indie game. They want me to sculpt a dire wolf. When doing animals for games do you guys sculpt with the mouth open or closed? Not much experienced in sculpting animals for in game.
Hi ! This is just a little sculpt i did for training ! obviously inpired by the last Doom Game ^^ I tried to improve my sculpt skills for this summer . hope you like and C&C are welcome or others tips for zbrush sculpt :D
Hey Polycount!! Super excited to have finished this 2 day speed sculpt. Wanted to spend more time on it but Halloween came by so fast! Quarantine really makes the experience of time so much different. Very open to crit! This is my first attempt at a more stylized sculpt, I usually lean more towards realistic sculpting so…
WIP renders of the Batman model I am working on. Hey guys, here are some renders of my latest project. I am looking for some critique and feedback on what I have currently. Detailed head close-up Body renders Detailed worn leather glove close-up WIP expression test Full detail renders - (Coming to the end of the high poly…
Hey guys, i'm a fairly new Zbrush user but I can use pretty much most of the sculpting tools and brush controls. I'm actually quite new to sculpting altogether actually as coming from Modo and 3ds max. My question ism what is the best way to sculpt in hard to reach places? As you can see in the attached image from Hossein…
Hello , I've been learning sculpting in blender and zbrush since September 2020. In this thread I'll be mostly posting my daily sculpts and maybe some texture work as well, so I'll be able to track my progress. Of course any feedback and critique will be greatly appreciated.…
Hey all, couple of quickies about character stuff. Firstly, when building a base mesh for sculpting, which shoulder topology would work better? The 'anatomically favoured' way where the arms extrude out from under the deltoid or the 'bendy straw' method. I know it's a debated topic in terms of animation deformation but I…