Hey I'm doing an art test for an indie game. They want me to sculpt a dire wolf. When doing animals for games do you guys sculpt with the mouth open or closed? Not much experienced in sculpting animals for in game.
If the wolf is going to use the jaw, then I would recommend doing all the work using an open mouth. It will help you when baking maps as well. Later during rigging, it's up to the rigger to decide which bind pose works best for deformation.
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