I've been working in games/movies/and freelance since 1997. I'm looking to add mobile games to my repertoire. Here are some samples I put together of mobile art - of course I can do more complicated stuff too - and I can do 3D if the need arises (I designed/modelled/textured these ships, in the pre-normal map era) If…
Does anyone know where I can find bulk images for reference, I'm currently working on a game set in the 1950's America and while Google is great I keep stumbling across the same images, I was hoping there might be something that already exists.
Hello there! My name is Logan Knecht. And, I am looking for an artist who can help bring an already functionally complete game get to the finish line. I am currently working on a game titled "Beached". I have a personal website where I've posted some information about it: http://www.itriedbeingpositive.com/…
http://www.10tacle.com Position : Texture Artist 10Tacle Studios Belgium (formerly Elsewhere Entertainment) is a Belgian game developer of state of the art video games for Xbox360, Playstation 2, Microsoft Xbox, Nintendo Gamecube and PC. Most of the team members come from APPEAL, the game development company that developed…
http://www.10tacle.com Position : Technical Artist 10Tacle Studios Belgium (formerly Elsewhere Entertainment) is a Belgian game developer of state of the art video games for Xbox360, Playstation 2, Microsoft Xbox, Nintendo Gamecube and PC. Most of the team members come from APPEAL, the game development company that…
Ok, im very intrested in game designing. I was wondering, like in this topic - http://boards.polycount.net/showflat.php?Cat=0&Number=195420&an=0&page=0#Post195420 - how do you guys make these characters? Also, what program would i need to attempt this?
It's that time again; the birthday of the green and black. It seems like I was just doing this a few weeks ago. On April 1st, 1998 we opened our doors to the public as the Q2pmp. We served up the best and worst of Quake2 models with a few other sites in the community like The Bodyshop. We graduated to Quake 3 Arena models…
Though I didn't have time to enter the 2018 Retrogasm competition, it got me thinking about retro characters that would interesting to model. I thought it would be fun to create a re-imaging of the old 1992 Prince of Persia: Shadow and Flame main character as the Princess of Persia. I'll be doing my own spin on this design…
Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are omnipresent? You’ve found the right place! Following the development of many successful titles on iPhone such as the Modern Combat, Dungeon Hunter,…