Hello evreyone, Brian here. I have a couple of questions about this model that I am trying to do! I recorded a video about it -I think is better to understand- https://www.youtube.com/watch?v=2wcDTB_LKz4&feature=youtu.be So thanks a lot!! Brian.
Since the original seems to focus on characters (at least for now) I was thinking we get one started for us environment guys. Anyone interested? We can create a new poll for the theme or use this weeks current one (medival/fantasy).
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Full Court Tennis (FCT) is building a pro-level biomechanical analysis engine. We are seeking a high-level Technical Artist/Engineer to build the bridge between raw iOS skeletal data and high-fidelity MetaHuman avatars in Unreal Engine 5. Budget : 50-100hr depending on experience The Role: This is not a generalist role. We…
I'll be interested to see where this thread goes. The uncanny valley gets all it's pop in the realm of character art, but I think it happens in environments as well when things are 'just off' from how they would be built. Maybe it doesn't create the same sense of unease when it happens in environment art, but it can still…