Wrapped up my Warlock project. Mostly focusing on a nice render after years of picking at this here and there More: https://www.artstation.com/artwork/WXwoVy
We are a group of 5 students studying Interactive Systems & Video Game Design at the University of Bradford, UK. In our current module "Design for Industry" we will work together with companies to do a project for them, for example an app, a browser game, a small PC game or basically anything that company wants us to make.…
I'm pleased to announce the immediate release of Particle Projection for Adobe After Effects. https://www.youtube.com/watch?v=yA1Ymo9a-4A Particle Projection is a powerful After Effects plugin for generating complex particle arrays projected through the use of a displacement layer. Particle Projection can create stunning…
Wanted to drop a quick pipeline piece we did solving a data-bloat problem. We needed a reusable, highly deformed eye rig setup for a stylized project, but relying on geometry caching to bake out the lattice deformations was killing our data foot print. We’ve shared a quick, high-level teaser of the rig over on LinkedIn if…
Version 1.12: Added new option: Edge ConstraintThis option allows you to restrict the projection of each selected components to the corresponding edge direction that is closest to the current projection mode and axis. Version 1.10: Hello! I just updated my script on ArtStation with the new features listed below. • Added a…
Re. flatten : not a skill issue at all. While the above replies make a fair point about some designs benefiting from subdivision modeling, your observation still stands : as far as I am aware Blender doesn't have a reliable Flatten brush. (Or is does it now ? Perhaps someone will chime in on that.) IMHO even the Zbrush…
Polycount Art Project (PAP) I've wanted to do something like this now for a while - a project where people from Polycount contribute to an art project. I won't give project ideas away just yet, because I'm really just interested in gauging reactions to such an idea. We've had an un-Official project going on for a while now…
Introduction about the game Magenda is a 3rd person Online RPG, which will take place in an unexplored world full of adventures, quests and uncharted parts. You will have the ability to select between races and classes, build your player’s skills and abilities as the game progress goes along. We’re offering a an…
KIXEYE is seeking a talented a extraordinary Project Art Lead. He or she will be expected to handle a large number of different responsibilities and to exhibit effective time management skills (such as exemplary prioritization). As with all studio employees, the Project Art Lead is expected to focus on finding solutions…
I've been getting back into texture work and am always interested in reading ANYTHING about HALO art. Even this old stuff! :) I noticed one of the screenshots, https://s3-us-west-2.amazonaws.com/polycount/halo4/m80a.jpg REALLY reminded me of DOOM 3 and I checked and sure enough Kenneth Scott was a senior art director on…