Howdy folks. I've been doing 3D since 2015. I had a wonderful networking event last night where my old teacher suggested I get on Polycount.... Well, I've been working on this sculpt for a few days and I wanted some critiques/advice. I'm doing it to show off my photoreal skills and anatomy knowledge; I haven't been…
Hey all, I wanted to reach out and get some thoughts on this stylized character sculpt. The original concept is from Hyeonsick Choi and the character is called "Flamingo" I feel like overall it's missing something to help it stand out. Right now it feels like it has the basic components, but it's either missing some…
I've always finished sculpting the blockout in Zbrush, and then used zremesher to evenly quadrangulate my sculpt for proper subdividing and detailing. Zremesher has that effect though, where it kind of melts your sculpt and you lose some form, which I guess you can get back by storing a morph target of your dynamesh…
I am looking to hire someone to sculpt 5-10 high poly modular root formations. The roots need to be able to be used from all sides, as they will be placed haphazardly in the environment to give the visual of roots growing out of the walls of a cave or ground. Examples of the level of quality I am looking for: If…
Hi there ! Last week I decided to start a personal project, creating a 3D-sculpt of Mathew Ryan, Goalkeeper of Australia & Club Bruges. First I started by modeling a basemesh in 3DsMax, which was an exercise in getting the topology done. Next I started sculpting and experimented with fibermesh for the hair. Eventually, I…
Hey guys. I'm pretty much brand new to sculpting in Blender, but I'm familiar with the program in general otherwise. I've got this basic block-in guy based on one of my old concepts. I've tried going forward from here a few times, and every time it's turned into a mess. I've followed a few tutorials to get up to speed, but…
As Neo_God said - the key is observation and practice, and lots of both. I don't see how sculpting "smaller shapes" can be any different to sculpting "big shapes"... zoom in? They're just shapes, the size is irrelevant. I don't think there's such a thing as "detail sculpting", it's a matter of scope and focus. There's just…
Hello , I've been learning sculpting in blender and zbrush since September 2020. In this thread I'll be mostly posting my daily sculpts and maybe some texture work as well, so I'll be able to track my progress. Of course any feedback and critique will be greatly appreciated.…
i think a hand sculpture is quite a hard starting point for learning to sculpt. it's quite a difficult subject matter, and is sometimes quite awkward to view and manipulate in zbrush. A torso or basic anatomy sculpt might be better. Some tips: Always sculpt in perspective mode (press the p button, I can't tell if your…
Hello guys, I've got a few questions about software and stuff. So my priority is to learn animation, but I don't want to do this while using some free 3D models. I want to know how things work from the very beginning. So 2 months ago I've been doing a lot of speed sculpts in Zbrush (my trial has ended and I don't have…