The popular Unreal Tournament 3 total conversion mod Renegade X is in the porting process to the UDK, and we are looking for some fresh talent! Renegade X is a tactical First and Third Person Shooter with Real Time Strategy elements - Singleplayer and Multiplayer! With unique gamemodes, exotic level environments, and a…
[FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.com[/FONT][FONT="] [/FONT][FONT="]About our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a…
Position title Senior Technical Artist, onsite position ref. 07072015STA Job Description Our Senior Technical Artist will improve and secure our art production pipelines and mentor our art team in the usage of new workflows for our upcoming game, Prodigy. By working closely with our Art Director and Technical Director, you…
Company asked me to post this here :) enjoy! Would you like to work at a game company where tools are a primary focus, the tools team is world class, and is always looking to improve the engine? Work with a team that consistently ships multi-million unit selling games? And be a part of creating something Epic? If you…
Do you enjoy making complex things work easier and look cooler? TBA is an innovative software company focusing on simulation of container terminals in ports all over the world. Our clients use our advice and software products to make their terminal operations run more efficiently. In recent years, we see a substantial…
Hi guy's, I have been here almost since the beginning of polycount as a lurker for many years then i finally registered and i always found answers to my questions and i got access to nice scripts and all kind of goodies so i thought i would give back something in return. How about a nice set of 12 Easter rocks instead of…
YAGER is an independent developer of computer and
video games based in Berlin, Germany. We are an English-speaking studio that
employs more than 100 people from 20 different countries. As passionate gamers
ourselves, our focus is on the games we love to play: AAA, multi-platform
experiences for a global audience. Our…
Been a while since i posted anything around these parts.. Ive been working in for a few years as an environment artist. Somewhere along the way of working tirelessly for other peoples games most of us forget why we even got in the industry. For me it was pretty simple, i had dreams of making big *** swords and power ups…
Thank you for the advice. I was postponing upgrading maya because I got used to 2018. Also, moving configs and plugins, and scripts, and whatnot, is a massive pain in the ass :P But yeah, I guess it's time...
Hey everyone! https://www.artstation.com/a/36136592 https://www.youtube.com/watch?v=TmaCgs5ubR4 Today I want to share some of my knowledge with you, more specifically I want to show you how to create a realistic Shotgun, the SR-410, ready for Game Production! I will actually show you two different methods of creating it,…