Home Full time/Part time work

Hanakai Studio Paris is looking for an experienced Technical Artist (Unreal Engine 4)

Position title
Senior Technical Artist, onsite position
ref. 07072015STA

Job Description
Our Senior Technical Artist will improve and secure our art production pipelines and mentor our art team in the usage of new workflows for our upcoming game, Prodigy.
By working closely with our Art Director and Technical Director, you will ensure the game delivers its maximum potential while staying within GPU/CPU budgets and respecting our deadlines. This position is a vital pillar of the production.

Responsibilities
• Develop, implement and maintain efficient workflows and tools for the art team
• Recognize issues in existing pipelines and identify solutions
• Elaborate and develop the direction set by the Art Director
• Mentor and monitor our art team, both onsite and with our outsourcing artists
• Handle shaders and tools creation, day-to-day game optimization and planning
• Debug and fix art assets within the game
• Act as a link between Programming and Art teams
• Assist with CPU and GPU performance profiling and optimization

Requirements
• 5+ years as a professional game artist or equivalent experience
• A portfolio reflecting high-quality game art, shaders and scripted tools
• Fundamental understanding of art and animation pipelines for video games
• Extensive experience with Unreal Engine
• Technical proficiency in UE shader creation and Kismet/Blueprint
• Understanding of Physically Based Rendering (PBR) art pipelines for Xbox One, PS4 and PC
• Proficiency with softwares for content production across multiple disciplines including polygon modeling, UV editing, texturing, rigging, animation, rendering, GUI and post-processing (3DSMax, Maya, Modo, Zbrush, Photoshop, etc.)
• Coding, workflow tool and script experience (C++, C#, Javascript, Python, etc.)
• Capacity to seek out and fix weak points in existing processes
• Ability to manage and mentor artists
• Ability to remain calm and confident under the pressure of production milestones
• Excellent communication and collaboration skills, both on a technical and creative basis
• Passion for video games and technical challenges

Pluses
• Multiple shipped titles as a Technical Artist or equivalent
• Experience in the supervision of artists through a creation process
• Experience with Xbox One and/or PS4 optimization and debugging
• Experience with outsourcing
• Experience as a Technical Artist on UE4
• Experience as a Cinematics/Camera Artist
• Experience as a VFX Artist on UE4
• Experience in creating user interfaces
• Knowledge of Alienbrain
• Knowledge of Mantis

To apply
jobs@hanakai-studio.com
Please specify the reference of the offer in the subject of your mail for a faster treatment.

Company
Hanakai Studio is an up-and-coming company created by Jean Bey, legendary founder of the world-leading figurine company Rackham. Come and join our team in Paris, the crucible of French culture and video game development, and enjoy life in a fast-paced work environment where both veteran professionals and fresh graduates strive to create the games of tomorrow!
Our main project, Prodigy, will be out in 2016. This tactical RPG brings together the worlds of video games and figurines to create a whole new way to play.
Check it out at www.prodigythegame.com
Sign In or Register to comment.