Hi guys, just started learning 3d modelling a few days ago. I haven't attached the shoulders to the body yet, and the sword on the right is just because i haven't removed the mirror modifier yet (i'm using Blender). I'm making models for a 3d game I'm writing and want them to be reasonably low poly count. Would appreciate…
I'd like a higher poly battlefleet Gothic model of the Sword-class ship. Here is a link of the picture... http://web.missouri.edu/~esea1/ssw5.jpg If you are up for it, feel free to take some creative liberties for parts of the model you cant see from the link... I need it for rendering purposes. It doesn't need to be…
Hi guys I was working on Mudbox today and noticed that my opacity layer wasn't effecting my complete model. I tried regular painting as well as the flood function but in both cases only 2 sections of my model become effected. The model was exported from maya as an obj with all parts seperated out in Maya so that I could…
About Texture Artist: We are looking for someone that can add realistic textures to models. We send you the models and after you texture them you send them back. About Character Modeller: We need somebody who can create at least one of these: -A humanoid monster. -A creepy kid. -Dead bodies. -Human body parts (ex. hands,…
Hello! I am a student working on a 3D model project for an introductory class for 3ds Max. Our current project is modeling a prop of our choosing that has to be under 1000 polygons. I have been working on this for about a week already, and I am moving on to the UV unwrap and texturing. Any advice in how to approach this…
Hello PC, I've been playing a bit of DOTA 2 and been having a blast, I thought I'd add one of my own models to the game. So went ahead and drew a concept, made the model, textured it up. Then hit a wall since I know no way to test my creation in game. Anyone know any helpful links to testing your model in game before…
I'm modeling a women without a shirt. At first I was going to model it with the breast as a part of the chest but that would look bad when and if it got animated. How should I model the breast so that they have the full range of motion plus lay naturaly on her chest?
I've recently gotten a request from an animator from a game company to use one of my models from my portfolio for animation, since he wants to show his animation skills but, lacks decent modelling skills to make a neat character for animations, and set his eyes on one of mine. What are your stances on this? I'm not to keen…
Hey so I'm currently modeling a character and I'm a bit stuck because I don't know how to approach posing him. He is wearing a long robe sort of thing and should have his hand on the head of another (smaller) character. Should I model out everything in T-Pose and then rig him to the pose I want? Is this standard practice?…
Hi everyone, last days I've been working on a real time car for my first time, experimenting the "full poly" technique used in curent gen racing games. I would like to have your opinions on the model, not really about the artistic accuracy but more on the technical part. I want the model to be game ready so tell me about…