Hello, I've been studying different animations and have been trying to recreate certain styles. So far, outlines seem to be the hardest thing to replicate. A classmate showed me this book and I found this outline that I want to recreate, but the writer didn't provide sufficient information (plus, I can't speak Japanese).…
Latest Update: Heya new char for my portfolio, gonna try to make an female char for once :P Heres the start it needs a lot of work... Hopefully at the end it will look like I-NO from Guilty gear.
Hi Polycounters, I need a 3d character like in the sample (see attachment). I need to rig it too. If you cannot rig, I will give this part of job to another person. But I would prefer to find a modeler who could do the rig too. The rig would be very simple: only IK arms, IK legs, spine. Please write me a private message…
Inspired in the webcasts of the starcraft 2 replays, I looked at the inmortal an stalker, I don't see a reason to have diferent dragoon evolutions if its supossed that the darkones ant the sons fo aiur are fighting togheter against the zerg if they still be diferent factions its ok, but not agree with that even eith the…
So I primarily use Blender and 3DS Max. I like modeling in Blender and doing everything else in Max, including rigging and animating... so my question is should I create my cloth physics exclusively in the software I plan on animating in? I ask this because I would hate to spend all this time achieving the perfect results…
I want to simulate arma 3 like bullet trajectory but I have no idea about how to do it. What should I do? raycast, rigidbody or both? or totally somthing else? I just want to learn about foundations of it. I have a idea but it sounds like it will destroy performance. Creating and destroying rays constantly to curve it or…
Hi Im using the Stager feature of zbrush a lot, and I often find that I'll post a model using stager, but then find a need to add another subtool (for example a hat maybe). I was wondering if there was a way I could copy the orientation and relative position of the new subtool so that it would precisely match that of other…
This is an issue I keep having in multiple files. I'll be working on a project with no issues. Then when I want to draw out a shape it's just randomly invisible in the viewport. The size parameters move up and down but I can't see the shape at all. WTF?
I have tried everything the internet has to offer? I cant bake Fiinal Gather maps in Maya. I can bake AO / Diffuse / Normal but no FG?....help? (im trying to do it in Transfer maps like the instructions told me :(
Hey guys, so I want to start focusing my portfolio on specific companies (Blizzard/riot/carbine) but I can't seem to find a place to start. Although I do love making my own concepts I sometimes feel like I'm holding myself back. So, I thought it would be a fun idea to have you guys post your concepts on here that you would…