Here's voting results thus far. EDIT::: The Conquistador is at 6 (thought it's 7,failed at counting, sry.). tied with the SciFi Powered-Armor Girl with Dual Blades at 6. The Doctor (:P) and the Powered-Armor Neo-Nazi Officer are tied at 4.
That is exactly what I have. GTX275 Corei7 920 6gigs of Corsair Dominator DDR3 RAM Windows 7 Ultimate 64-bit. Just built this bad boy myself in July. I also bought a wonderful Intuos 4 as well.
There are ... Studio Drivers? :) Agree with Pior. Never change a running system until issues arise, usually from installing a new tool. I was rocking 4 year old Nvidia drivers until recently (in 2014-era Windows 7), hah!).
I was wondering if anyone has actual numbers. For either studios they work at, or know the numbers of. (I had an interesting discussion with some friends, and we feel that number is REALLY low worldwide). Not including outsourcing houses. If you know the actual numbers for any studios, let me know. I am NOT trying to push…
Post pictures. They help us critique. The spine is split up into 3 sections (4 if you include the sacrum). Lumbar, Cervical, and Thoracic. 1. Make a rough vertebrae. 2. duplicate it along the spine making up the different sections. 3. Adjust the vertebrae according to their section 4. Post progress 5. Update based on…
This game was built in 7 days, using unity and C#, as part of the #GBjam 2015, as an authentic 4 colour, 8-bit Game Boy game. Voting for this game jam ends on August 26th 2015. (if you are reading this before then feel free to give me a vote!)
On good days. 1. wake up at 5:30-6 2. Pee 3. check news, emails, polycount, reddit. 4. coffee 5. work till 9:30-10 6. breakfast 7. back to work on my portfolio
Introduction Hello. This project is a reimaging of a Skyrim alchemy workshop. Goals 1. Faster model production 2. Improve hand painting 3. Improve lighting 4. Create a new portfolio piece Planning 1. Gathering references 2. Basic block out (placement of main pieces only) 3. Create modular/tileable textures 4. Refining…