Hello. This project is a reimaging of a Skyrim alchemy workshop.
Goals
1.Faster model production 2.Improve hand painting 3.Improve lighting 4.Create a new portfolio piece
Planning
1.Gathering references 2.Basic block out (placement of main pieces only) 3.Create modular/tileable textures 4.Refining block out 5.Follow creation work flow below: a.Refine/model one asset b.Unwrap UV’s c.Texture d.Place in scene e.Repeat until all assets are finished 6.Test renders and make lighting adjustments if needed 7.Portfolio shot/s 8.Postmortem documentation
Setting
Interior of a Alchemists workshop and store.
Assets
1.Work table 2.Cabinets 3.Various tools and containers 4.Shop counter 5.Chairs 6.Table 7.Fireplace 8.Wall shelves 9.Various ingredients
Color
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