[WIP] Alchemy Shop
Introduction
Hello. This project is a reimaging of a Skyrim alchemy workshop.
Goals
1. Faster model production 2. Improve hand painting 3. Improve lighting 4. Create a new portfolio piece
Planning
1. Gathering references 2. Basic block out (placement of main pieces only) 3. Create modular/tileable textures 4. Refining block out 5. Follow creation work flow below: a. Refine/model one asset b. Unwrap UV’s c. Texture d. Place in scene e. Repeat until all assets are finished 6. Test renders and make lighting adjustments if needed 7. Portfolio shot/s 8. Postmortem documentation
Setting
Interior of a Alchemists workshop and store.
Assets
1. Work table 2. Cabinets 3. Various tools and containers 4. Shop counter 5. Chairs 6. Table 7. Fireplace 8. Wall shelves 9. Various ingredients
Color

Reference


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