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[WIP] Alchemy Shop

Introduction

Hello. This project is a reimaging of a Skyrim alchemy workshop.

Goals

1. Faster model production
2. Improve hand painting
3. Improve lighting
4. Create a new portfolio piece

Planning

1. Gathering references
2. Basic block out (placement of main pieces only)
3. Create modular/tileable textures
4. Refining block out
5. Follow creation work flow below:
a. Refine/model one asset
b. Unwrap UV’s
c. Texture
d. Place in scene
e. Repeat until all assets are finished
6. Test renders and make lighting adjustments if needed
7. Portfolio shot/s
8. Postmortem documentation

Setting

Interior of a Alchemists workshop and store.

Assets

1. Work table
2. Cabinets
3. Various tools and containers
4. Shop counter
5. Chairs
6. Table
7. Fireplace
8. Wall shelves
9. Various ingredients

Color

referencecolor1.jpg

Reference

referencecollection21-e1418933116956.jpg

referencecollection1-e1418933130309.jpg

Replies

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