Hello All! I just recently dove into the world of 3D Modeling and Game design. I'm putting together a game idea with a friend and have been learning Blender, Photoshop, and Unreal Engine. We've decided to go with the hand-painted look but since it's just the two of us, I'm having to learn how to do this myself. I have…
Hi, Im Soldeus, I've been lurking for some time this website and,finally, decided to make a thread. Im going to use this thread for two purposes : 1. Keep track of my progress working on my portfolio, and to help me deal with the procrastination I've been suffering for some time xD. 2. To get some lovely critics on my…
Great progress! You need a reflective environment to properly fine-tune the specularity of the plastics and the glass. Roughness separation will go a long way in making this feel juicy!
Hi, I'm new to 3D. I've tried Zbrush many times but I always end up frustrated. I paint and kind of like my 2D stuff but I want to understand the forms of the human anatomy. I want to sculpt figures. An example of what I do in 2D http://grotessive.deviantart.com/gallery/56768499/Unfeatured-or-old or this one if you don't…
Hi everyone, I started to document my progress and share what I've learned so far in the CGMA course Organic World Building in UE4 taught by Anthony Vaccaro https://www.artstation.com/autocon known as @Autocon here in PC. So far it's been a great experience and I highly recommend the course. We are on week 3 and I started…
Hey everyone! I'm ABR, a self-taught 3D artist about 4 months into learning Blender with roughly 1 month of actual sculpting experience. This is my first major project and I'd love any feedback or critique from people more experienced than me. A bit about me: I'm actually more of a topology person than a sculptor — which…
We are developing a PC game and are looking for a programmer who can help move the project forward. There is already an experienced programmer on the team who has done a significant amount of work, but he now needs an assistant — someone who can take responsibility for parts of the system and help bring the project to a…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Here’s the finish line. This project has officially reached the end. Overall, I’m very pleased with how it turned out. The past week became very much a polish phase. Every time I thought I was done, I kept going back and asking myself: “Can this be pushed further?” That mindset carried through the entire final stretch.…