Hey guys! we are making a game called Distortions for some years now. And I´m looking forward to show you, and hear what do you guys think about it, so we can improve it. Let me start with some pictures. Here it´s the synopsis of the game. I copied from our site. Distortion is a game of musical psychodrama. Set in a…
Hi PolyCount A friend of mine who is a film director "who directed a 2 hours film and made a lot of plays" is intrested in making a 3d animated short film , we have an outline for our work , i would consider even the film's title/concept a confidential thing , we would make it a cartoonish abstract film which deals with an…
Long shot, but I'm hoping someone in this community might be able to help with a preservation project. Chromacolour (the UK-based animation supply company behind the cel paints used on films like *Who Framed Roger Rabbit*) sold three digital color palettes up until around 2012: - **Series 100** — 600 colors - **Series…
Evening Ladies and Gents, I've posted only a few things on Polycount but I am prototyping/testing some ideas on some props for Fallout 4 when GECK is available. The first being an Arcade Machine. I just wanted to make one that suits the FO4 colorful, yet, post-apoc feel you get in the current world of Fallout.…
Hey Polycount! For one of my modules in my last year here at Staffordshire University, I was tasked with redesigning/reimagining a fighting game character. I chose none other than the man himself, Scorpion. I actually when through a couple concepts, most of which didn't stray too far from the original design and ending up…
Also on my website. Part 1 Part 2: This tutorial goes into the vertical stretch fix mentioned in Part 1, expands the shader to include a bottom hemisphere, and addresses a question I received regarding how to lower (or raise) the horizon. Reflected Sky For a sky dome that only has one hemisphere, or has the bottom reflect…
UPDATE: W.I.P. Went back, did some research and fixed the hair card vertex normals. Looks alot less like cards, changed the eye shape and shrunk eyes down a bit. Reposed the face slightly. Still looking to work on a neutral pose. Thanks for the feedback so far. Keep it coming please C: (Temp Lashes and eye brows) Original…
Hello everyone! I'm Ross, the community manager over at Pavia Games! We are building a metaverse and running a competition for people to get creative with some challenging requirements! Pavia is a metaverse and is built up of 100'000 individual plots of land which were all sold as NFTs in late 2021 and we are looking for…
Hello, My name is Steven. I am building a game-design start-up company. I have nearly a decade in .NET programming and a few years in HTML, CSS, JS. I have a game concept that the community on Xbox has wanted for a long time. I would like to hear more concepts, because a better concept, is well.... better! I am the…
Hi everyone! I'm hoping to some day find work in the games industry and after a little while working I'm happy to have finished my first full character asset. After some time spent practicing my fundamentals I wanted to create something to benchmark all of my skills up to this point so I could learn my weak points and what…