(Edit: an attempt to change the typo on Efrican to African failed) Hi guys, just finished my demoreel with this piece. screen captured from UDK and the animal shot rendered in Marmoset for more go to www.artbyatt.com Comments and critiques are welcome for future improvement! Thanks all, and thanks Polycount for all the…
So the Darksiders2 comp got me thinking about weapons and that maybe I would try and make one. This is my first major sculpt of anything in ZBrush so I ask for a little leniency, but not too much of course. :) At any rate, before I start attempting to paint/texture this is there anything glaringly awful that jumps out at…
Some character sculpts from the game. I was responsible for creating the library of human, weapon (including siege weapon) and animal assets. As we were a small team, I was also responsible for some of the UI icon/portrait work as well as post processing effects for the environment. Each in-game character ended up being…
hello, my name is eyong and i'm so excited about this contest! So... here's what i'm going to create.. IDEA so the genre will be Fantasy. It will be a war between two brothers from the Horn Lords clan who fight for the throne to be the ruler of their clan. The Horn Lords are known for their tough unbreakable horns, it is…
Originally this guy was a funny boss in a tabletop RPG I ran, in which the players faced a bunch of evil musical robots. Their leader was an inventor/musician named Doctor Octave, who sat in a giant-walking-spider-chair from which he played soul-crushingly terrifying melodies. I thought he was interesting enough to make a…
Here is a small think I've worked on for a bit. About 10000 polys, texture size 1024x4096. Diffuse, Normal and Spec map. Rendered with lightbox in cryengine 2. The screens are screengrabs from the turntable of the model, you can find it the whole video turntable at: http://www.vimeo.com/12510644 And here are some wires and…
Hey guys :) We just started an art blast on Artstation from the World of Warcraft team. So many talented artists will contribute and today is the dungeon environment art team showing their work :) https://magazine.artstation.com/2018/09/blizzard-entertainment-world-warcraft-art-blast-dungeon-environment-art/ Come check it…
I've been working on this image for a while now and I've run into some artifacts. I'm making this thread so that I can get some help from more experienced people that have already run into these problems. This is what I have so far, working entirely with Blender3D's compositor (2.78a). My main problem is BANDING!! It's…
A game ready model of Viceroy Zhou Yu with the likeness of Hong Kong actor Tony Leung Chiu-Wai who played the character in John Woo's 2008 film Red Cliff. Rendered in real time in Unreal Engine 4. Background elements and Particle effects are provided free from Epic games within Unreal Engine 4. More breakdowns, process,…
Recently started learning Zbrush and havn't done a character in a while and thought this would be the best chance to do both while brushing up on my Anatomy. I'm trieing to recreate the Cherub located in the Grand Staircase of the Titanic and her sister ships. (main refs 1 2 3) Sofar i'm just dynameshing the torso & head…