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Star Wars Space Battle (Wallpaper)

polycounter lvl 2
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Cos_Dim polycounter lvl 2
I've been working on this image for a while now and I've run into some artifacts. I'm making this thread so that I can get some help from more experienced people that have already run into these problems.
This is what I have so far, working entirely with Blender3D's compositor (2.78a).My main problem is BANDING!! It's more apparent on the glow around the planet. But it's also around everything else. Just horrible banding. I am basically a noob at all this technical stuff so I'd like to ask some questions:
  1. Does this have to do with File format? I'm only using things rendered in seperate layers and a few textures from blender (procedural). I've also made use of the "RGB curves" node for a lot of stuff. Don't know if that helps...
  2. Are there some other options that affect this?
Thanks in advance to anyone who takes the time to help!
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