Been working on this simple little portfolio scene for a week now. Still not happy with the leaves and tree trunks, so I might repaint or play with the colors a bit more. Thanks for looking!
Managed to finish this one right before the end of the year. The whole process was streamed and is available in my saved videos on twitch: https://www.twitch.tv/nimlot26/videos?filter=highlights&sort=time More images and some turntables can be seen on my artstation: https://www.artstation.com/artwork/v1VVK6
Hi guys, Last Friday Deadfall Adventures was published, so finally i can show some of stuff what i made for this game. I mainly made weapons and additionally some environment pieces. I hope you like it, and look for more on my portfolio. :) High Poly Models
Hi everyone, I was hoping for some Critique/ feedback on this 3D asset, subD modeled in 3ds max (including all ornamental detail) and textured in subtance painter with some preliminary marmoset renders . Any feedback is greatly appreciated.
This game was built in 7 days, using unity and C#, as part of the #GBjam 2015, as an authentic 4 colour, 8-bit Game Boy game. Voting for this game jam ends on August 26th 2015. (if you are reading this before then feel free to give me a vote!)
I thought I recognized this pirate, it's coming along nicely Diego glad to see your finally branching out to texturing your awesome characters. The clothing asset texturing on him looks great and as a whole it is a huge improvement over just the mesh, definitely feels more alive and has more personality/character, looking…
A little practice in low poly modelling. Made as portfolio piece for mobile devices or online games. It has 2k tris. Also did a quick environment in 3ds max, to see how it would look. Pretty happy with the final images.
Heyo, I kind of abandoned my last set of assets. They were more for practice anyway. Now that I have commercial versions for all of my software I'm going to have a go at creating assets for the unity store. Much in the same style as what was in my last thread. Heres the first group of asset Ive done, want to go back later…
Update: I changed the spacing between the stones with some additional cracks and gave it some more color. I've also added a pirate flag and a fence net. Done all the texturing on the tower, so far it's looking good but not finished yet. Think I'll now focus on adding some more assets to the scene.
Hello everybody, was hoping I could get some input on my contest entry.:poly142: I am probably going to add in some sort of utility belt eventually, and perhaps something on the arms. Also this is diffuse and normal only for the moment. :\