Hi guys,
Last Friday Deadfall Adventures was published, so finally i can show some of stuff what i made for this game. I mainly made weapons and additionally some environment pieces.
I hope you like it, and look for more on my portfolio.
I really dig the little scarab box thingies, but I love all the textures on all of these, very well done!
Question: Would you happen to know of any of your fellow artists who worked on any of the central american stuff that may have posted their work somewhere?
Replies
All the low poly images were captured in Unreal Engine 3.
I also made material for this presentation(it's not in-game material).
Treasure models made by Przemysław Cieplicki <cieplik2@gmail.com>
Coffin ad statues model made by out-source artis.
One thing about the grenades: I believe it's "Stielhand grenade" instead of "Steilhand grenade".
Great work!
Ohhh, i'm so sorry
Thanks for all comments!
Some pieces one would expect to be given a bit less attention, such as the dynamite pack, stand out as high quality even more.
I just love that dynamite-pack. So awesome. The guns are awesome. Crispy textures and cool materials.
Question: Would you happen to know of any of your fellow artists who worked on any of the central american stuff that may have posted their work somewhere?
I have a massive thing for the Aztecs and Mayans.
http://www.knj-art.com/proj_deadfall.html
And I recommend also Paweł's works:
http://www.polycount.com/forum/showthread.php?t=128075