Heyo, I kind of abandoned my last set of assets. They were more for practice anyway. Now that I have commercial versions for all of my software I'm going to have a go at creating assets for the unity store. Much in the same style as what was in my last thread.
Heres the first group of asset Ive done, want to go back later and improve them after Ive warmed up.
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Today though I have been wasting my time trying to get the colours right on the next asset. Not complete yet as Ive redone the texture a few times now.
Heres the progress
Heres the doubloons again a little more finished. Not sure what to do for the detail around the edges.
Hope it was helpful!
FullSynch I gave the stack gradient a go but It didn't really work with the different sized stacks and I want all coins and coin piles on the same UV so they can be batched in Unity engine. I think it could be better to bake the shadow into the vertex.
edit: Updated the image because old one was very crap.
Having trouble getting the metal to look nice.