Or like Substance Painter but working in 2d space with pixel snap precision . Something simple like 2x2 ? Vector style maybe including vector curves to scatter small things along. With color range selection ? Something for quickly compositing materials from already existing pieces , not even any 3d preview is necessary but…
Hey all, Wasn't quite sure where to post this one but I've recently written a blog post and made some personal Photoshop actions available for download. I imagine that many of you have similar ones already but for those that don't, you can grab them here: www.retrofist.com I've linked to the main site because there's…
Nice linking to the page thread creator >.> here is the changelog https://www.adobe.com/products/photoshop/features.html Edit: this is amazing New image exporting features, finally https://helpx.adobe.com/photoshop/how-to/export-image-web.html Stacking layer styles, oh man finally you can now also generate normal maps /…
so I'm curious what you guys think on this.... as far as I can tell the 3d sucks for texturing... The video editing seems cool though.... Does photoshop perform the same as photoshop extended now a days. when cs3 extended came out it seemed to lag compared to cs3... thoughts... the only reason for me to upgrade would be to…
i was just browsing youtube for tutorials on wrinkle sculpting in zbrush, and i ran in to this: [ame=" https://www.youtube.com/watch?v=0zdfKt1dIOI"]IMVU 3D MODEL IN PHOTOSHOP - YouTube[/ame] yes, i clicked the video suggestion because the thumbnail showed boobs. I find the video quite interesting though, it seems as if…
Hey! I am curious about hand painting 3d models in Photoshop. I'm hoping to use it over Substance Painter due to more brush capabilities. However, I am unsuccessful in finding out if you can import Normal Map into Photoshop. I know you can generate one, but is it possible to apply it to my 3d mesh? Thanks!
So I've been studying the XML files for Quixel/DDo's Materials, and I've noticed that while all other values entered in the respective XML files are respected upon import in Photoshop, the Gloss values are always a little off. Examples: C:\Program Files\Quixel\SUITE 2.0\script\presets\Materials\Basic…
Hey guys. I switched to cs3 a while back, and there are a few things that are really getting on my nerves. I'm hoping someone knows a way to 'fix' them. -If I'm working zoomed in and I alt-tab, and alt-tab back to Photoshop, my view will be in the top left corner, no matter where I was before. This is a royal pain, and the…
I came across this which is very useful especially for texturing: https://forums.adobe.com/thread/2188616 Does anyone know how u activate the script in Photoshop? How do I save it to work in Photoshop? Wish this was a built in feature? Hoping Krita adds something like this as well.
Basically I want to tile a tire tracks pattern around a path I created in Photoshop. See image below, anyone know how to create that in Photoshop? I've tried creating a custom brush and stroking the path, but the pivot point of each stamp of the brush is centered so as soon as my path turns a corner it overlaps itself. Any…