meh ... what is this? cartoony robot transform in cartoon way, speak like 80s cartoon show? .... .. MAN! exactly what transformer should be!! in my radar now!
This is my character, Alex the Axolotl. I would love to hear feedback about what could use improvement, both for the texturing and the geometry. In particular, where should I split the edge loops at the elbow and knee joints for better deformation? Would I want to split the geometry like I've sketched here, or is there a…
Hey guys Trying my hand at a more cartoony version of batman.More like a cross between pixar and comic books I started this some time ago but never had time to finish NEEDS SOME HANDS Lmao Need to make a proper cape also I'm also gonna use him for animating a lipsync of myself once i buy my blue yetti mic and have some fun…
Hello guys, I'm coming to you with kind of a "vague" question. I have to animate an old car with a cartoony style. The reference I have is this video (the car in the begining) : https://www.youtube.com/watch?v=4x_Wsg1zjEw. I want the car to move like this. Like an old car about to disassemble. Is there an efficient and not…
Yo peeps, so I kinda moved on to this little piece right here, I have been wanting to do some lo-poly stuff with a cartoony look for a while. I got inspired by a piece that Snow here at polycount did a while back. The scene has a total of 324 tris and the textures are done by hand from scratch with basic photoshop brushes.…
Hi. Here is a character I am working on atm. Its a simple stylized figure and I will give her a sword. I want to make a lowpoly version and rig her. Would be nice to animate the ded teds and the bunny ears with her walk and run cycles. I am also going to try and use planes for the hair. She also needs some basic expression…
Hello guys ! I am currently modelising Sakharine from Tintin, trying to stay as close as possible to the drawing. But I never had to model hair like that. Do you guys have any techniques or tutorials to do this? thanks !
Okay so im a 3D Arch Viz artist with not much freehand drawing skills (other than some basic architectural drawing skills), im currently working on a game in my spare time, i have done a lot of the 3D artwork for it, and some programming, however im stuck on the background image. What would be the easiest way to create…
I think I have finished my UDK environment finally, so I thought I would post some PICs. All textures are hand painted, and all work is original except the sky and the water shader. Given Borthwick artist Seattle WA [edit] "Image removed, tinypic url lulz" - mod [/edit] comments, crits? please let me know what you think :)…
This character is still a work in progress, and I'd love feedback. It is intended for a small scene using hand painted assets. I haven't created too many of these sorts of textures before, so it has been lots of fun. the character is sitting at 1675 triangles including the weapon props. I ended up going with three texture…