Various cinematic and in-game animation from the Disney Infinity franchise 1-3 using light game rigs animated in MAYA. I'm responsible for all character animation. Thanks for watching https://vimeo.com/161248812
hey guys. I had this idea of making the Disney princesses as wow characters. from concept to game model I started with aurora and I'll soon begin with the modeling. let me know what you think.
I will start posting here all the Disney characters i'm making in my spare time to start of 3 characters i made in the last 2 days Stitch - Lilo & Stitch Chip - Beauty and the Beast Boo - Monster Inc. Pizza Planet Alien - Toy Story
Hey guys, Marvel Battlegrounds for Disney Infinity 3.0 finally came out on March 15th. It's a playset that plays and draws inspiration from games like Power Stone and Smash Bros. I was the lead concept artist for it, and I'm super excited to be able to share all my work on it. It was a very fun project for me as I'm both a…
Disney are releasing a short called paper man which features a pretty convincing 2D animation style, but rendered in 3D. Just thought it was interesting, pretty amazing work. http://www.itsartmag.com/features/paperman-breakdown/#.UGvo5E3MjCI Video of the break down in the link.
Decided to start doing really stylized animation targeted work, and also I'm gonna stay in zbrush for a while until I feel like I have a couple of projects which I'd like to take to a final polished stage. Anyway this is Winston from the Disney short-film 'Feast' CC is always welcome!
this is a funny story and steve jobs is my hero. he sold pixar for 7 BILLON yeah i said billion dollars.. AND he became the largest shareholder of disney, and that makes him kind of own disney, who owns pixar, so steve jobs sold pixar to himself and got 7 Billion out of the deal. awesome. i wonder if george lucas is pissed…
If you haven't heard, Disney recently released the production assets for one of the scenes from Moana for public use. You can download the 45GB file from their website. However, it's all .json files, and I don't know how I'm supposed to open them in Maya. Can anyone point me in the right direction?
http://news.ea.com/press-release/company-news/walt-disney-company-and-ea-announce-multi-year-star-wars-games-agreement Not sure how I feel about this, since I'm not much of an EA fan lately, but I'll wait and see how this evolves.
I am working on a version of Beast from the original version. I am working on Hair cards and implementing on a large furry creature. This is NOT optimized but this is in Unreal Engine at the moment I want to re do the card on the back they got rotated in a funky way :( The Long Brown Hair I made from sculpts that I drew…