I am working on a version of Beast from the original version. I am working on Hair cards and implementing on a large furry creature. This is NOT optimized but this is in Unreal Engine at the moment
I want to re do the card on the back they got rotated in a funky way
The Long Brown Hair I made from sculpts that I drew curves from and then converted into Hair planes from Maya
The Body hair are curves I exported out from Zbrush and then converted into planes
I did the Disney Cloak thing as an after thought
This was the original direction of the project, I wanted dress beast in the clothes from the Magic the Gathering Card. I am working on getting better with marvelous and better integrating it into my workflow
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