I am working on a version of Beast from the original version. I am working on Hair cards and implementing on a large furry creature. This is NOT optimized but this is in Unreal Engine at the moment
![Image: https://us.v-cdn.net/5021068/uploads/editor/m2/glp1qui08np7.png](https://us.v-cdn.net/5021068/uploads/editor/m2/glp1qui08np7.png)
I want to re do the card on the back they got rotated in a funky way
![:( :(](https://polycount.com/plugins/emojiextender/emoji/twitter/frown.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/ax/d0xrnhrxgvpg.png](https://us.v-cdn.net/5021068/uploads/editor/ax/d0xrnhrxgvpg.png)
The Long Brown Hair I made from sculpts that I drew curves from and then converted into Hair planes from Maya
The Body hair are curves I exported out from Zbrush and then converted into planes
![](https://us.v-cdn.net/5021068/uploads/editor/dq/l76z127cbq9h.png)
I did the Disney Cloak thing as an after thought
![Image: https://us.v-cdn.net/5021068/uploads/editor/mu/r2vq5fl1stqk.png](https://us.v-cdn.net/5021068/uploads/editor/mu/r2vq5fl1stqk.png)
This was the original direction of the project, I wanted dress beast in the clothes from the Magic the Gathering Card. I am working on getting better with marvelous and better integrating it into my workflow
![Image: https://us.v-cdn.net/5021068/uploads/editor/7p/xwvw41hh62gf.png](https://us.v-cdn.net/5021068/uploads/editor/7p/xwvw41hh62gf.png)
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