Hello People! I'am new to this forum and I'd apprecaite a little favor Can a Half-Life modeler please assign my (attached) model to the defualt Half-Life 1 deathmatch skeleton? I'd greatly apprecaite it and would include your name in the credits when ever I use this model! Thanks and much greatfull -SUBS-Lenos
Hi All! My name is Denis. I’m a 3D-modeler with 15+ years of experience and at the moment I’m developing a new 3D modeling software. To help me better understand 3D-modeler’s needs, I would really appreciate if you could spend a couple of minutes to complete this survey: https://www.survio.com/survey/d/K8W9X8C2W5R9A0Y7J…
Hi all! I'm trying to teach myself how to character model and it's tough going with only Youtube tutorials to go by. I'm still just in the beginning stages of modeling Garnet from Steven Universe, but any guidance would be appreciated. Reference photo: Current progress: My current plan is to do as much as I can on one side…
This is a commissioned piece of a low poly animation model. The poly budget wasn't as limited as a game model, but I still had to be careful. I couldn't push the polys too much due to the clients lack of PC power for the animation and rendering. Critiques highly welcome... Posting progression from Zbrush to Maya Original…
I need a 3D animated model of a boy who looks sort of like this: http://tsgk.captainn.net/sheets/snes/ghoulpatrol_profiles_sheet.png . It doesn't have to be exact, in fact I'd prefer it to be different though still retain enough features (like the 3D glasses) to be recognizable with that character. It will be used in a…
Hi guys ! Could you guys give me some tips about when you need to model something with high precision from references? Let me explain myself :smile: I'm trying to model a Mig-31. I intend to model every single part of the cockpit, every bolt of the fuselage, every bit of the landing gear, etc, with as much precision as i…
Hi all! :D I am very inexperienced when it comes to 3D graphics. I have a problem with burnout Normal maps from high poly model. On the basis created a low poly high poly (turbosmooth including smooth general group). I put the two models at each other, I created a cage. Unfortunately, the effect is not satisfactory. Here I…
A Comprehensive Look at Hard Surface Modeling for Video Games: This video is aimed for people who are already familiar with basic modeling in 3DS Max and are looking to learn about the pipeline environment artists use in the industry. We will go through high/low poly modeling, unwrapping, and baking. This tutorial could…
I want to overwrite all knowledge i currently have about characters and start in the right direction. So im asking for links someone who has never modeled characters would want, and further on. So where should i start? Im not asking for all of these links from everyone, but if a really helpful tutorial you remember comes…
[PAID] 3D Modeler that specializes in Low Poly. Must know how to make a low poly version of a high poly mesh. Task is making clothing/ hair for a base model that is low poly. Please DM only relevant work that looks similar to the image shown in this post.