Hello My name is Liam Kenendy and I am the Producer of Heroes of the West for Red Orchestra 2. A developer backed mod that brings the entire game to the Western Front in WW2 with the British, American and German forces. We are looking for a proper steam mod release which takes the mod from the workshop and makes it…
Good Evening All, Well it's been a very long time since I was here, I think it was last back in the old RTCW/UT days :) great to see it's still going strong. Anyway, I am in need of a little assistance if you folks don't mind, I've posted in the UE4 forums and just being blanked which I find strange in this Social era were…
GDC is coming up soon, March 2nd through the 6th, and we've got a meetup planned with the Marmoset folks. [More info on that to come] We'd like to make it a little more special by giving out some t shirts as well to the polycounters that come to mark the occasion. But we can't just give out blank t shirts, no one would…
Even though its the same gun, figured I'd start a new thread because everything before this is kinda irrelevant, we don't need to see that mess lol. I'd gotten just about to the stage of baking my low and high poly models when I saw Phoenix's finished Styer F90 rifle, which inspired be to do better. On my old model…
I have been trying to teach myself Substance Painter for about 6 months now. But the issue is, I can't seem to wrap my head around why this piece of software hates me so much: When I finished modeling my current project, I had a high poly and a low poly mesh. I thought that would be enough to get normals baked from…
Hey Polycount folks! Don't worry I'm not dead. Yet, anyway. Here's my newest portfolio piece entitled "The Blue Bomber". Enjoy. Critiques are mandatory. ;) Also, my website has higher res pics if you wanna see them: www.ryansanderson.com As posted on my blog: Texturing went a lot faster than I thought it would. When you…
Hi! I'm new to 3d and this will be my first post on the forum, so please bear with me if im a bit blank in regards to the basics. It's been two months since I started learning 3d modeling on my own. Creature design has always been a big passion of mine however it was a bit of a side thing cause I wanted to pour more time…
Hey folks. I've been thinking for a while now about how I can learn and grow as an environment artist, specifically about listening to what others say about my work and how that influences the direction I take. I would like to, if people are interested work with members on this forum in an artistic social experiment to…
So here's the 411 on me and what's going on: I graduated last year with a BFA in Computer Animation. I was trained in Lightwave 3D, and I've spent maybe the last 4 months or more teaching myself to use 3DS Max. I made that decision because I want to get into the gaming industry as a prop/environment artist and the…
Yeah. I think that the bottom line here is: If you don't own the rights, don't use the property. It's really that simple. Whether you're earning money or not, you're still stepping on some toes. Anything that you do can impact the IP's value or interfere with the IP holder's plans. Even if they have none atm, you're best…