Hi , is that possible to do Landscape Coordinate/3 way UV Mapping like Unreal mapping with pixel processor in substance? i tried to follow this tutorial, https://www.youtube.com/watch?v=dEzINo2bETA but it only give me x and y direction which is already cool any idea?
Hi everyone! I'm working on a mobile game project and faced a problem creating big landscape (2x2 km) without using terrain(it's too laggy for mobiles) in Unity. I need to use a static mesh(maybe with LODs) and I decided to cut it in pieces to make it load partially. But my main problem is textures, I need to bake light…
Hey guys, just wondering if I could get a little help here. I've created a landscape via importing a height map. When I place the instanced material to the terrain the shadows look great, but then I build the lighting and they turn into hard edged shadows that look terrible. I've tried increasing the light resolution all…
What is the best way for hard edges in Landscape environments? I will make naturally looking desert with many dunes. The problem is that my Dunes have a hard edge on the top and Heighmaps and Modelling in a Scultping tool alone cant produce a good curve and edge. I can modelling all dunes easy in Maya but i fear thats a…
Hello friends, I had a question about if its possible to move components/squares/pieces of the UE4 landscape. I want to move the orange selected piece to the right into the empty hole. Thank you. https://gyazo.com/f3b6792508da05c567db8d54ebe34816
Hello I have a problem on my landscape material: i wanted to make a material with the worldalignedblend node to have automatic blend for 3 different materials depending of the height of the terrain. But the blend between 2 materials is too smooth so i wanted to use HeightLerp (that i used in another material with vertex…
So I've been taking a landscape painting class almost every Saturday morning since last November. It's on location around LA for 5 hours. These are all water based oils (huh?).I keep forgetting to post these here. But here are some of the most recent ones (painting on left, sketch in middle, and pic on the right);…
Hi everyone. First I would like to apologize for the long post and I hope I don't take much of your time. I have looked at tutorials and documentations over and over trying to understand and make sense of this system and so far its a complete mess. What are my objectives? First off I have 10 textures as seen below: Grass,…
Does UDK's Landscape editor have an option to toggle wireframe on and off so that I can see the wireframe but also still see my terrain textures underneath? This would be really helpful to me because I like to do vert by vert sculpting. I know I can use wireframe mode instead of lit mode, but that shows just the wires and…
we have a 6-month contract we're looking to fill with Senior Level Landscape, Folliage, and Organics Artists. If you think you have what it takes and your Portfolio demonstrates the capability. please email Jobs@next-gendreams3d.com