Home Unreal Engine

Landscape material HeightLerp + WorldAlignedBlend

Offline / Send Message
Dhieen null
Hello I have a problem on my landscape material: i wanted to make a material with the worldalignedblend node to have automatic blend for 3 different materials depending of the height of the terrain. But the blend between 2 materials is too smooth so i wanted to use HeightLerp (that i used in another material with vertex color, and it worked well)
But the blend is too noisy , and id like something more contrasted
Sign In or Register to comment.