#WIPWednesday some progress of the project Bozhentsi #environment showing more images of the #ModularKit I have been working on, working with #Trimsheets #3DSMax and #Unreal5
Hey guys, Just wondering if anyone can tell me if it is worth spending an additional $800 for a 3dsmax subscription? It allows me to upgrade free to future versions but I've been thinking that even if Max costed $800 overall. I can't see myself buying a new version every year. But I gotta pay that yearly just to get the…
hi, do you know the script make our selected edges hard or soft or 50% in 3dsmax by setting hotkey?! i want texture my asset and use ctrl+s to make my selected edges soft or ctrl+h to make my edges hard and ... i search script spot and other but there is no script for that. plz help me tnx
I'm trying to figure out if there is a way to transfer meshes between two open 3dsmax scenes (I have two instances of max open) without having to export a file to the HD. Anyone know of anything?
Hello i want to know if we can do some particle effects in 3dsmax for a weapon like the staff of Skywarth, and how? I've maya too, but i've never used it. So if you have a tutorial. Thanks for your answers.
Does anyone know if there is a way to replicate insert edge loop like in Maya in 3dsmax? Creating edge rings everytime before using the connect is repetitive especially for very complex and extensive modelling. Are there any plugins to make this tasks faster?
One thing loads of game have but I have never figured out how to put into 3DSMax are sprites, like flat planes that are always oriented towards the viewing angle. Short of using a look-at constraint at a camera, does anyone know how to achieve this effect in 3DS Max? And I'm not even sure they're called Sprites anymore,…
Hey I'm having an issue with one of my models. Could anyone tell me why this could be happening? Notes: 3DsMax The issue persists in the viewport, when rendered, and when transferred to Unity, so I don't think the renderer is the issue.(MentalRay Standard settings) also persists with no textures applied. Smoothing groups…
Hey guys,recently i started learning 3dsmax and i have some trouble rigging a model. I use the skeleton of the game Prey. When i pick all the bones and hit initialize,the model disappears so i click the light button next to the physique modifier and then the model appears. However,when i select a bone and rotate it,the…
Does exist anythng like dynamesh in 3dsmax?I didn't yet upgrade zbrush and I dunno how works dynamesh but Ihave seen how works remesh all in zbrsuh and creates a lot of more polygons , I always looked for a feature that allowed the fusion of two or more object into one remaking the topology and respecting the shape but…