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Artifacting Issue 3DSmax

ChrisH2
polycounter lvl 3
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ChrisH2 polycounter lvl 3
Hey I'm having an issue with one of my models.

Could anyone tell me why this could be happening?

20f92tx.jpg


Notes:

3DsMax

The issue persists in the viewport, when rendered, and when transferred to Unity, so I don't think the renderer is the issue.(MentalRay Standard settings) also persists with no textures applied.


Smoothing groups are not the issue and neither are flipped normals.

Thanks for your help.

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