Does exist anythng like dynamesh in 3dsmax?I didn't yet upgrade zbrush and I dunno how works dynamesh but Ihave seen how works remesh all in zbrsuh and creates a lot of more polygons , I always looked for a feature that allowed the fusion of two or more object into one remaking the topology and respecting the shape but without an incredible increase in the polygon count ... is there anthing like that?
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The increase in polycount comes from creating a consistent density across the entire surface, which is generally a good thing for sculpting. An increase in the polygon count shouldn't be too bad considering it's zbrush, but otherwise you can always reduce the resolution of Remesh/Dynamesh. The point of these features are to basically create a base mesh for sculpting, so there's not a lot of need to work with higher resolutions.
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so dynamesh allows to merge stuff even in low res?
Whoa. even dynamesh does not preserve quads. impresive
Wow, thats sick. Seems very fast, but i'd have to try myself. Either way, very cool. Almost makes it worth the purchase just for that.