Hello folks, i decided to create a new thread for to bring all my current works here and show some of my progress of these. Of course, you're welcome to help me creating some 3D models for to bring more 3D asset to use. First, i will show you some of inspiration i did got for to make naga quest, i will call the first…
Hello, my name is Jack. I represent SymmetryGames as a Director and lead 3D Artist. Currently, due to some internal studio turbulence, SymmetryGames has decided to rebuild its team for Prevail, our latest game concept. We are currently looking for anyone who believes they may relate or be of some use to our studio. To get…
Nice work there are some general things to think about though! This is all dependent on your scope ofcourse but I'll just give my 50 cents. Here we go! :) - Everything is a little bit too fenced in, sure they want to have their properties but at least it should look a little bit more natural within the space. Ie there…
"modelled and textured within 3 hours." This is not a good thing on your portfolio, man, especially when it doesn't look like you took longer than this. I'm going to be a bit brief but * Cut the zoom from the thumbnails. It's distracting and kind of annoying. * Remove the "young, aspiring" from your title. It comes off…
Hi all, Digital Drifters is an independent team working on a UE4 title. We're currently building into a vertical slice of our game - the game demo. We are looking for people with demonstrable skill in creating quality 3D art using "next-gen" techniques. Those techniques have been slightly altered in UE4. Not only can we…
Greetings! My name is Leon Wolf, and I would like to show you my new project. I am in great need of a 3D Artist. So please, read on if you're interested, and see for yourself if this is the project for you. Team Structure: Me (Leon Wolf) -- Project Leader Cory Dickson -- Writer Travis Petkau -- Composer Barrett Kincheloe…
Hello, Our game is a Medieval Pirate Ship VS Ship Game, we are working for free and working in a team of collaborative, we are looking for a 2D artists to join as our concept artist, we only have one at the moment and are in need of another. Although our game may turn into money in the near future, but right now we are all…
Hello, This is actually only my second post as I just joined the forums. I've been modeling as a hobby for awhile now and just started college for game art/3D animations. I've been working on a game now for a little while with a friend of mine and I've been trying hard to make 'nex-gen' models or get better at it using HP…
"They also use proximity LOD (level of detail). basically If you're far away from an object (like the top of the building when you're on the ground) the engine loads in very small resolution textures, like 512x512. As you get closer, the engine calculates your distance from the object and at various points, the engine…
It's that attitude that's starting to allow you to be played like chumps by people willing to subvert the intention of the system. The original intention behind crowd funding is to enable a creator to pitch a project that would otherwise not see the light of day. The funds are intended to develop the project to a…