So I just ran across this site: http://avatarsculptureworks.com/ They do some pretty interesting stuff with fiberglass sculptures. It seems to be getting more popular, or maybe I'm just noticing it more, but I've been seeing lots of little examples like this lately. I was wondering if you guys have any more examples of…
Hi all Anyone remember the crazy animator from GC Channel who made the male walk cycle video? Well theres a free 254mb download of the female version of the walk cycle available here: http://www.cgchannel.com/news/viewfeature.jsp?newsid=4991 I know he got slated in these forums and the DVD is overly expensive, but this…
In my experience, individual game artists are usually friendly and collaborative. There are always a few people who act like gatekeepers and want other people to "prove themselves" or try to hide information to prevent competition, but in my experience that type of individual is rare, and those @$$holes exist in every…
Wouldn't be myself if didn't try to hop on the Trench Crusade hype train. Here's a glimpse on the custom artillery witch for my upcoming Patreon. Funny how TC is now the new hot shit for wargamers, while I've been following Franchina since 2018. Finally, my extensive occult library can be put to proper use.
Hi all ! I worked on the PC/Mac/Linux title "Epistory - Typing Chronicles" for one year for the belgian videogames studio "Fishing Cactus". It's finally out, so I can't resist posting some art I did on this great "adventure typing game" project ! I made the art direction to be close to papercraft techniques, all the props…
I write tools for a living and I have an opinion on non-programmers using robots to make tools. - just use the robot to build the thing. The result will be 100% ass from an engineering perspective but that's not the point - Robots are excellent at prototypes / proof of concepts. The ethical concerns around robots writing…
Hey! Even though you have a ton
of 3D modeling experience, it doesn't mean you can jump into Blender right off
the bat. Knowing topology and general 3D concepts is a huge plus, but the
interface here is completely different, the commands are different, and even
the names of familiar functions vary. Things like working…
After looking around on google and these forums, I cannot find the answer to this. I'm currently trying to import the high resolution TF2 models into 3D Studio Max. The problem is that they are in the file format .dmx. I don't know of any importers for this file type, and I'm hoping someone here knows how I could get this…
Hello friends, I'm preparing to make some modular characters for a Unity game. I am new to this workflow and I'm hoping to draw on from some more experienced people on this! In particular, I'm anticipating needing to have the same clothing swaps work for multiple body types: slim, average, and large body type. (I will add…
Tell me if this sounds familiar? I can do everything alone. I don't need anyone. I am smart, hard working, and most of all, I have been hurt, so why do I need anyone? You're not alone there... been there myself many times. We are all in this life together, and none of us got where we are without help from someone. That is…