Hej! We finally got permission to show off some of the work we did for The Division. I hope you enjoy it. Head over to my Artstation for more Images. https://www.artstation.com/artwork/8kmeE
Hey fellow Polycounters! I have had the pleasure to create some of the characters for SpellForce 3. This is my first pc game release and I am super happy about it :) !
Hi, Here's the stuff from ~2013 (previous generation ;) ). I really enjoyed this project, so I decided to show you some of models that i worked on as a freelancer. All screens captured in UE3 (excluding Highpoly renders). Materials and postpro made by me for presentation (not in-game).
Hi guys, Last Friday Deadfall Adventures was published, so finally i can show some of stuff what i made for this game. I mainly made weapons and additionally some environment pieces. I hope you like it, and look for more on my portfolio. :) High Poly Models
Figure is time to try to level up and going to share my progress here. trying out different workflow, is a bit scatter atm. Have a lot of WIP in different stages. The engines is for practicing highpoly/sub d with keyshots render. Some creature sculpts while watching the nba finals :) hahaha. messed with this while waiting…
Hey guys! I'm working on an RPG/Adventure game inspired by Pokémon and lately I've being doing a lot of models, so I thought about reuniting most of them here! That would also be my first thread. Creatures: Decos: (this is going to be an easter egg ~shhh) Structure Objects: That's all for now! :blush:
Here is a bunch of renders of stuff I made for Wolfenstein: The Old Blood. Have a few more things to render out, but they are such a pain so I dont know if I will, hah (like a pair of giant doors...) Everything built and rendered in Modo. Didnt build the underlying base for the soldiers, thats the standard grunts, only…
Hey everyone!! I worked on several characters and props for Lords of the Fallen with Little Red Zombies Pvt. Ltd. It was a great experience. Thanks to Ankit Garg and Sri Ram Chandra for their Art Direction and all the help they provided while working on this title. Characters and Creatures Worshiper Worshiper Worshiper…
I've had the pleasure to be part of the outsourcing team for Arkane. The characters were split into different jobs(high poly, low poly, texture) made by different artists. I'm gonna name here the ones from the romanian team: Cristi Buliarca, Mihaela Morozan, Mihai Dobrin, Claudiu Tanasie. You can see here some of my work…