This is my miniature-artdump from some DLC work I did for gears 3. Worked on the level the slab, mainly with remapping props and optimisation, aswell as creating the walls with vertexblendshader. Also did some other quick assets for other levels, like these modular lockers. Dont have any highpoly renders because I dont have the highpolys anymore, but they were not that exciting, mostly fillerprops anyway : )) Jonathan Heckley did the leveldesign/meshing for this level : ))
[ame]http://www.youtube.com/watch?v=2bJNlK_YILk[/ame]
ae: I used to work there until a few months ago, we helped out a bit with the DLC, yeah.
if you want to check out nice highpolies go check out paulsvobodas thread instead, yumyumyum: http://www.polycount.com/forum/showthread.php?t=93485&
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Too bad for the high poly models.
if you want to check out nice highpolies go check out paulsvobodas thread instead, yumyumyum: http://www.polycount.com/forum/showthread.php?t=93485&