Hi Everyone ! I've ran into a problem with UVs overlapping in 3ds Max "2014". I mentioned 2014 because I've been using 3ds Max for awhile and never seen this problem before and recently I tried 2014 version. the problem is when I do overlapping UVs ( and save > close 3ds Max > open file again ) my overlapping shells some…
Hey, Our game is now LIVE! Go have a try and let me know what you think: https://play.google.com/store/apps/details?id=com.ThinkHugeInc.EpicDragons This our work in progress video of our dragon defense game. You will be able to create your own levels and share with friends, as well as play the game story. We should release…
Hey guys : ) Excuse me for creating a thread for this short question, but: Let´s say somebody wants specifically a Max 2014 file. Is it possible to save it "as 2014" in later versions? I´d appreciate some insight : )
I have 2010 & 2014 versions installed right now. In 2010 normals looks good, nothing flipped. But in 2014 looks like normals of some uv islands are flipped(or some channel is flipped there). I tried to change display normals option (3ds max, maya, dx) but nothing helped. Help please
Hi this is my last work, my Blizzardfest 2014 entry Turntable: https://www.youtube.com/watch?v=su0iwryDr7Y You can check the wip at http://www.gameartisans.org/forums/threads/63373-Bilizzardfest-2014-3D-Elune-shadow-master
hi guys! Every time I try to scale along one axis in 3DS max 2014. it doesnt seem to work. Things now scale all the way out of wack in one direction, or squished like a pancake towards the center. Why did this suddenly start happening? I've been using max 2014 for so long with no issues :(
hi there! made a few skeletons for Asset Store http://fc03.deviantart.net/fs70/o/2014/331/3/3/3395b0fc73814c1123c7e79841a09888.png http://fc08.deviantart.net/fs71/o/2014/331/4/7/47fc33ff5fcf2aafbbfc45283f4e30bf.png http://fc06.deviantart.net/fs70/o/2014/331/f/5/f561ebef12ab696f8805761d99fdbffc.png
Hey Everyone, I have a new show reel displaying my work through 2014. Some of the projects include Orcs Must Die! and Age of Empires Online. The last one I made was back in 2009; so I hope you all check it out, and that you enjoy it. Happy new year! http://chazamation.com/?portfolio=charles-tinney-2014-animation-show-reel…
So I'm having an issue with Maya 2014 wherein I try to click on a edge/vert/etc that is directly beneath the tip of my cursor, and yet many times it select or preview selects an edge/vert/etc close by or beneath the bottom right corner of my cursor. I have no clue if this is just some strange setting that got checked, or a…
Hi Guys, When I export things out of Mudbox 2014 my geometry gets slightly jaggy. I think what is going is that numbers of the vertex positions get rounded off to number with less decimals. This is causing noticeable artifacts. It happens when I export something from Mudbox 2014 as an .obj or .fbx I found a workaround by…