Nice study! Though i think that your proportions are a fair bit out, Could you give me a view from the front and side so i could give you a more useful paintover?
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Hi I need your help polycount. Currently I'm sculpting this to try to improve my understanding of human anatomy. Using these as my main references:link1 link2 Any feedback and correction is very welcome. Also I'm especially struggling with the anatomy cross-section, anyone can point me to some good resources? Thank you!…
Hey gang, Here's my latest work in progress!! =D I'm currently trying to fine-tune my topology knowledge with a low-poly base male mesh. Currently the mesh sits at 1000 polygons, 100% quads. I intend to finish the hands/feet and head later this week, and redefine the body a little more. All critiques are welcome!! Thanks,…
Hey Polycounters i started with a new work to gain some experience in human anatomy and could need some feedback. Im using Michelangelos David as main reference but also some photos of bodybuilders for the details. Im struggling with the hands at the moment because of the topolgy. I dont know how to remesh the part between…
Hey i was wondering what the general stance was regarding studios and using your own software. Say you're working for a studio that uses maya. If you have your own license of silo, would you be able to install and use it in house? I mean, an .obj is an .obj right? Obviously its going to vary between companies but is there…