Hey i was wondering what the general stance was regarding studios and using your own software.
Say you're working for a studio that uses maya. If you have your own license of silo, would you be able to install and use it in house? I mean, an .obj is an .obj right?
Obviously its going to vary between companies but is there a more common stance on the subject?
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I do contract work so I have quite a variety of ways to get around some stuff but sometimes it's just not worth it. I know max and maya quite well, max more than maya but I won't turn down maya projects if they are something worth working on.
I don't know too many studios that use silo though. Who knows...
is there a more common stance on the subject?
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Quite honestly Michael, I don't think there is such a thing as a common stance on the subject no. I think its probably going to be a case by case scenario. That said, of all the disciplines out of modeling, rigging and animation, obviously modeling being at the beginning of the pipeline makes it far more transportable to other packages. At the end of the day, as long as you can get the asset into the app. you need to without issue, it shouldn't matter *too* much. I would guess bigger studios have stricter guidelines than smaller ones overall.
But I wouldn't expect the same result everywhere. I'm really not sure what tools in other apps would be used that allow for faster than modelling than using an app you are much more comfortable (and faster) in than silo. Perhaps that's more for enviornments than characters?
I guess i'll have to bring the question up on an individual basis per company. I guess my main reason for asking the question was to know if it was worth it to learn smaller apps that probably wont be the main package in most studios.
Some companies are really arsey about this. I once worked at a place where they discouraged me from using photoshop for texturing because they were zbrush freaks.
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WTF!
Odd, every time I started using pshop they would look over my shoulder and tell me off he hehe.
Don't get me wrong, i always try to use the techniques they want at first, but we are all different and have different ways of reaching the same goal.
Its the same with software
Some folks have the man management skills of captain Bligh:)