Dying Light, released by Techland, 2015. As a weapon and environment 3d artist, I was responsible for creating complete 3d assets, working with concept artists and sometimes creating new designs, as far as the firearms were concerned. Here are couple of assets I created for Dying Light. Tools used: -Modo -3ds max…
Hi folks! Let me share a project I've been working on all of last year: Tapacron is an epic pixel art chronicle where everyone can participate. The project is ad-free and non-commercial, purely for art. The goal is to create a pixel art chronicle over decades, capturing popular events, persons and memes. How it works: 🔹…
I want to make a post for anyone needed suggestions on what to create next. I am making a Skyrim environment but don't know which to do. Others opinions can help.
I've recently started using zBrush, but I'm fairly new to creating assets. I created this HighPoly model hoping for any kind of feedback, advice or critique. Anything is appreciated.