Clothify Pro is a modifier for 3ds Max that makes modeling and animating cloth easy, controllable, artist-friendly, fast and non-destructive. You get instant results, no waiting around for a simulation to finish. Painful sculpting of cloth can also be avoided. Edit a parameter and see instantly what it does. Every…
Made this Miles Morales fansculpt, as I continue my journey into the world that is stylized sculpting. This is my second full character ever made, and I am quite pleased with the result. For some self-critique, here's some things I've noticed: 1. The forms in the face is quite weak, and there's not a lot of definition. I…
Hi all,Got a weird problem that I can't figure out. I've posted some screens below.I'm working on a guitar body, just some standard poly modeling. Truly should be straight forward. The first screenshot shows the topology in edit mode. The next screenshot shows in object mode, you can see that there are vertices that are…
k heres the rundown i have Spaceys lowpoly players, weapons STJoris's props fully functional and working in-game and i have started working on the unlockables using modified versions of Spaceys weapon models. (model editing and uv-mapping) I can model edit but not model (pitiful huh?)so i need someone to model the rest of…
**Application Closed** 3D4Medical, the world's largest developer of medical apps, is looking for a junior 3D Artist to join our team. Headquartered in Dublin, the successful candidate will have the opportunity to work with cutting-edge technologies in a fast-growing company. The Role: - Under supervision, the successful…
I'm making a coastal/beach scene, and I want to include some scrubby coastal pines like you see in Northwest coasts: The thing about these is the needle clusters are super dense and conical. I started out with a typical alpha plane'd approach, but even with some intersecting planes it still looks quite flat. Does anyone…
Hey everyone! This is a project for my advanced zBrush class. I was allowed to skip the intro class so this is my first real go at a full body sculpt. The goal for this class is to have a professional level, full body sculpt thats posed and textured. The goal for this model is a game ready, current gen character! *Edit*…
Hello, I've finished designing the concepts for a few models that I would like to use inside of a game. I don't know how taboo this is or anything but this is a mod idea that plans to be done for Halo Custom Edition- (Wut, a halo n00b???) I'm not a noob of halo but I do suck at modeling, however despite my own limitations…
Hi =) I've tried using a model from Quake III: Team Arena in Q3A, but it won't work. No errors on loading the game or when I try to choose the model in the player section of the setup, but I don't see it. Just the various icons. The model I want to use is Janet and I'm not sure what I need to do to make it work in plain…
Hello again to the PolyCount community!!! I just wanted to present you with the 6th edition of our newsletter, the update for October, it is in the form of a newsletter which doesn't convert very well to forum posts so ill post a link to the newsletter which contains everything you may need to tickle your fancy. Some HUGE…