Hi
I've tried using a model from Quake III: Team Arena in Q3A, but it won't work. No errors on loading the game or when I try to choose the model in the player section of the setup, but I don't see it. Just the various icons.
The model I want to use is Janet and I'm not sure what I need to do to make it work in plain Q3A. Or if it's even possible out-of-the-box like is in Q3:TA.
So what I'm wondering about is if there is something I just have to edit in a text editor or have files in certain folders before I make the .pk3 file (I know about the models/players/name folders etc., but compared to TA I mean) or if I have to use some model-editing software to make this happen.
I would really appreciate if anyone could help me out here so I can find out how much work is needed cause I have never made any kinds of models or worked with any 3D programs where this is possible
Replies
+set fs_basegame missionpack +set fs_game YourMod.
If you want the the addOn to be the mainGame use :
+set fs_basegame YourMod +set fs_game missionpack ...
other than that i guess you have to write new shaders for q3a default models.