Hey there, I was going through the pictures you attached and they look marvelous! Blocking out the basics in 3ds Max is a great start and I can see you're making good progress. KEEP IT UP!!
So i've done a fair few models, usually with blueprints that are semi reliable, like for cars and such. but i've never really built a model from scratch using just perspective photos alone and i'm having some troubles figuring out the right pipeline. I've tried using perspective photos that are as close to orthographic…
Hi guys, my name's Annabelle and I am currently working every day on my portfolio to eventually become a character artist. In this thread I will share my work from every day, kind of as is I was in production in a game company and had to show my daily progress. I welcome anyone to critic my work, after all my goal is to…
Hey, Polycount! Been a while since I've posted here. I wanted to do something new for my portfolio, so I've been working on a new character based on a friend's concept. It's still very much a work in progress, but I think it'd be good to get some feedback and help before I go any further with it. Here's the reference I'm…
Hi, I've created a sculpt, it's my second sculpt on Zbrush I've made to date and I wasn't aware of the correct workflow the software at the time. Which kind of leads me here. But as it's my second sculpt, I don't want to loose all my progress. So here's my issue: Each time I 'Append' a new subtool and move it to the right…
I've only recently started learning 3D, and having a background in tabletop gaming, I wanted to start with a simple study to learn mesh modeling, some basic sculpting, and texturing. I decided to do a study of the three objective markers that Sean Harrison sculpted for Privateer Press' Warmachine. They are great little…
Hey all! I am currently taking a course at CGMA in Modular Environments with Clinton Crumpler. I would like to share my progress and all the things I create for this environment, see what you guys think and implement your valuable feedback. The environment I am going for is a beer brewery set around the mid 19th century. I…
Hello guys, I finally decided to show here my game project ! :) I'm working alone on this project since July 2008, the project has changed a lot and since 1 year I started to have something very solid. I think it's time to show it a bit. This project is the consecration of all my knowledges. I do everything on it :…
Hello there! I am currently studying digital graphics in sweden, and we have just begun our final thesis. I have decided to learn more about the role as technical artist within the game industry. So, in order to do all the things I want to try I needed a character. Though I am not really into character modelling. Instead I…
Hey guys, first time doing this so lets get straight into it. Inspiration: Chose the MP9 to do my skin design for, using elements from the following illustrations. Starting of with a moon element keeping in mind that needing it to be simple enough to be considered a 'Mil-spec" grade skin, but also keeping in with the…