I'm a little bit late to the post and I see a lot of great advice here. I actually given the same thought about this not long ago and decided to write it down. Here's the link to the full text. I'll summarize it here if it's TLTR for you. - Decide early on industry and specialization Every specialization and industry…
Everyones replies to this are confirming my thoughts about how important never ending progression is But they are also confirming how long I thought it would take between deciding to become a video game artist and getting a job in the industry. Thanks for all the great replies guys. - I decided about 2 years ago that I was…
After my last project I wanted to do something original and a little more out of my comfort zone, so I settled on a Lady Necromancer and a zombie to accompany her! Gathered refs on Pure ref for both her and her undead follower below Since I started this quite a while ago I do have progress images of the first few rounds of…
Hey guys, I decided to start modeling a futuristic sci-fi train for an environment I'm starting on. I'm still pretty early in the modeling phase and would like some critique before i progress any further. The train carries light cargo (supply crates and foods). It travels through underground tunnels on Jupiter's moon…
Hey, everyone! I started to model this car, just because I love this car so much. I wanted to share my whole progress this time. Not much yet, got a bunch of references, blueprints and did some work on main body. Modeled the body and adding the trim details now. I want to have the interior dashboard and front seats as I…
Hi all. Just a quick post from me here... progression as I go with updates to come. Planning on having this done by the time D3 releases, so I am giving myself 2 weeks! I work best with personal deadlines, so yup... I found this pic on flickr, decided that it was simple enough yet visually sophisticated to have a realistic…
Hello everyone, I believe a short introduction is in order. I'm Brian 'Shray' Naveen, I did a Diploma in Digital Animation and I've been working in the industry since 2014 as a Generalist with emphasis on Lighting and Compositing. It was the first job offered to me at the time and I jumped on the opportunity. However, as…
ACCP - Advanced Cybernetic Crime Prevention Room I'll be working on a scene in UDK drawing inspiration from cyberpunk stories (Blade Runner, Ghost in the Shell, Nueromancer, etc.) This will be pretty heavy on the sci-fi-ness.. Noticed I posted the wrong beauty images.. the lighting wasn't baked correctly. :( Either way,…
This is a work in progress, and I'd like to get some input from the community as I work on it. I'll update progress every now and then. This is basically going to be a hallway that goes from the entrance of an underground lair to the outside of a futuristic palace type structure. Just looking for some input as I go along.…
Small progress update: Taking a short break from the main block rock pieces, I decided it would be good to quickly create one of the key flora elements that will be used as secondary sources of light. I have done the high and low poly, as well as unwrap and a rough texture, it looks alright in engine, however I haven't yet…