Hey, everyone! I started to model this car, just because I love this car so much. I wanted to share my whole progress this time.
Not much yet, got a bunch of references, blueprints and did some work on main body.
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Modeled the body and adding the trim details now.
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I want to have the interior dashboard and front seats as I imagine it would be in a game where you have a driver cam and an exterior camera. I plan to complete the model within a maximum 15k tri limit. Now it has 2.7k.
More progress as I go. Thanks for stopping by.
Replies
Just a little update on the model.
A few more additions to the exterior, then we model the interior of the car.
Then we texture it and add to the unity. Boom, magic!
Textured with substance painter.
I love this car so much, I took more than ten different pictures of this model last year and that was the main reason I wanted to work on modeling it. I hadn't planned to add those stickers and decals when I first started but I couldn't stop myself.
On the other hand, I didn't put much effort into the interior textures.
Overall I'm happy with how it turned out. It was a fun project. If I were to model again I would probably spend more polys on curves and interior.
Here's the Sketchfab link:
model
I'll later post a beauty shot and add it to my artstation.
I hope you like it. Thanks.
Here's the ArtStation page https://www.artstation.com/artwork/gXPeG
If you fancy a follow I'd appreciate. It's so lonely there
Bonus gif for polycount:
Thanks for your time.
Cheers