Hi, I'm just getting into Quixel Suite 2 after a break of a few years from using nDo2, so I hope I'm just missing something obvious: Ok, so I just textured a modular object, and assigned smart materials to colour IDs. I have another 5 objects that I want to texture with the same colour ID + material set-up so I saved out a…
Hi guys and gals, This is my latest UE4 environment - sunLite Industries. This is a Sci-Fi office environment based in a cityscape that is completely modular. It is totally different to what I have made before but I had a blast doing it. Everything was made purely with 3DS Max, Photoshop and Quixel's NDO. Also this is a…
I decided that instead of doing full blown out enviroments. To do small "enviroment" pieces on a pedestal. Ive seen a few around here that did that, so that encouraged my idea a bit more. The main goal is to get a hands on materials and techniques. Materials meaning, being able to make metal look like metal, wood like…
At this point I got a bit burned out on making and unwrapping the wooden pieces for the shrine so I moved onto the trenches themselves and did some research how actual trenches looked like Based on the concepts, most of the Trench Crusade trenches are a little bit more ramshackle with more wooden pieces rather than metal…
Hey guys! I just finished a modular diorama and now I'm up for a daylight environment, to up my game and complement my portfolio pieces ! Story This was my original environment idea with some quick (spent the whole night) photo bashing, and the mood board for the props. The bell must have a huge and heavy feeling, and…
I have a really bad habit of skipping from one shiny thing to the next without finishing anything ever and this isn't really conducive to like, getting a portfolio done or really ever having anything to show off, but rather than having a new thread for each thing I'm working on I think I am just going to keep all my p&p…
Hello We're looking for several folks to do some contract work for the better part of this year for a PC/console game in the vein of Final Fantasy Tactics based on an upcoming Netflix series. Currently we're looking for Character artists and Environmental artists. Character artists would be responsible for the following*…
Hey everyone, I just wanted to drop the line that our DVDs are now shipping worldwide, available for order directly from 3dmotive.com or on Amazon.com. If you've been holding off on checking out some of our products because you wanted a physical copy, well now is your chance! 3dmotive on Amazon:…
Looking to get better at modeling in Max and become proficient at texturing in Photoshop. Planning to use this place a dump for all my stuff and hopefully get crits and help from more experienced modelers and artists along the way. Cheers! Right now I'm attempting to make a map similar to the one from MGS1 Cyborg Ninja VR…
====Day2 progress==== * I started refining the mesh of dress, didnt know how to tackle this at first with how dynamesh reacts with small areas at low resolutions so I ended up making it as 2 separate subtools (front+back / sides) then merging after im done playing with general silhouette, I also lifted the side parts up to…