Hello everybody! Before to explain my project and which competencies i am looking for, i will start to present myself. Note : First, sorry for my english, it is not my native language. ;-) I am Kevin D., i have 29 years old and i live in the north of France. I did my studies in computer sciences (development), network and…
UPDATE : https://www.youtube.com/watch?v=lqsWsagECwY Hey everyone, I'm happy to announce you that the Link Overwatch animation Project is finally over! Two years have passed since my last post on this thread, so let me give you a bit of context: While the animation part of this project was mostly done last time I posted, I…
Unity and Polycount are pleased to announce Unity Connect. Here's a bit of text from Unity on what Unity Connect is and what they hoping for with this free service: As with all big events, we've got a contest for ALL Unity devs this time, not just the artists out there. Here's all the official rules and details from the…
F027280, FYP, Character design study. [NOTE] I was unsure where this thread belonged. I am creating a 3D model, but feel free to move it wherever you think it belongs best. [NOTE2] I am not a professional. I'm an amateur looking to learn and I am very open to CONSTRUCTIVE criticism and any information helpful people may…
Apply via the SAIC job board at: http://jobs.saic.com/job/Huntsville-Senior-Concept-Artist-Job-AL-35801/15560800/?utm_source=j2wmap&refurl=http%3A%2F%2Fjobs.saic.com%2Fcontent%2Flocation%2F#tracked Qualifications: SENIOR CONCEPT ARITST The Army Game Studio is looking for a passionate, motivated, and experienced Senior…
Well a friend asked me about uv mapping priorities and I kind of went overboard. So as a mini-tutorial, here is a first draft on things to keep in mind when manually uv unwrapping. Any insight, correction or revision to what I have laid out would be appreciated, as I hope that this advice can be further refined into a full…
Pixel art is amazing. One of the things I love a lot about pixel art is the dithering technique- that optical illusion of value made by various checkerboard patterns, sometimes using only two colors. I set out to make a dithering shader in UDK, for this 3D pixel art game I want to make- I was thinking it could help me sell…
Hello, Polycount Forums. We're looking for [PAID]help with our Fleet Combat Meets Tactical FPS game, using the UDK engine. We are a long established team making the transition from a mod to a commercial release, and we'd like to hear from intermediate to advanced unreal devs with regard to freelance work, specifics to…
Download the scene here: https://dl.dropboxusercontent.com/u/7557268/Unreal/Scifi_Bunk.7z Final finished scene and screenshots (see below and rest of thread for WIP shots): https://www.youtube.com/watch?v=89RWjBJQ-QM Old first post: Hey all! Haven't posted on here properly in a while, been really busy with changing jobs!…
Vivarium Seed Collective A collaborative game development project (please follow link for concept art and complete dev post) So far 2 illustrators, an animator, 2 orchestral composers and myself the concept originator/ coordinator have come together to form the collective: Plus concept art contribution from artist…