As with all big events, we've got a contest for ALL Unity devs this time, not just the artists out there.
Contest Start Date: November 18th, 2016 12:01 AM Pacific
Contest End Date: December 18th, 2016 12:01 AM Pacific
a) Create your Profile at Unity Connect (minimum of at least 80% completion)
Projects could be anything from concept-art to a whole game, as long as you used Unity along the way. Each project in Connect will have many more showcase items, a gallery of either screenshots, videos, or Sketchfab with your description: (i.e. Here's my first iteration of Elvish Archer... Second iteration after feedback, etc)
A winner cannot win more than one prize!
More projects published can increase your chances.
1 - HTC Vive ($799)
1 - 12 month subscription to Unity Pro ($1500)
1 - Unity Swag Bundle ($150) + Unity Tote Bag/Cards/Beanie
1 - Marmoset Toolkit License ($150)
1 - Allegorithmic Indie Substance Pack Allegorithmic ($300)
For each winner in every category (2D/3D/VR) (3 Winners)
1 - 12 month subscription to Unity Pro ($1500)
1 - Unity Swag Bundle ($150) + Unity Tote Bag/Cards/Beanie
1 - Marmoset Toolkit License ($150)
If you have any questions or issues, please email connect_support@unity3d.com
Login using your Unity ID credentials.
If you don’t have a Unity ID, please create on
If you have to create a Unity ID, you will have to fill out a form and verify your email.
Once finished you’ll be ready to use Connect.
Please fill your profile as completely as possible (profile photo, cover photo, etc.)
Remember you need a nearly fleshed out profile in order to be eligible! (at least 80%)
Add Project Name.
Add Project Description.
Upload as many showcase items that you feel best displays your project. Current compatible files are Images, Videos, Sketchfab.
Add tags (remember to tag which category you’re competing for!)
Add any contributors who helped you along the way.
Publish! The more projects you publish the higher chance of winning.
Please direct all questions or issues to connect_support@unity3d.com and we will get back to you as quickly as possible! Please provide as much detail as possible when reporting issues - provide a URL to the problem and/or screenshots to us. Thanks!
Where can I see other people’s submissions?
Login into http://connect.unity.com and go to ‘Discover’ and search with the competition tags above!
Can a team participate in the contest?
Only a submission from an individual can be a winner, and we leave it up to him or her to decide what to do with the prizes.
We accept all types of projects! Whether they're concept art for a new game or a working prototype of a VR experience, they're welcome on Connect.
Only post projects you've worked on
This really shouldn't need any explanation. We get it. A lot of people are involved in the creation of a game so there will be some overlap. Unfortunately abusers can have their account deleted if they are reported.
No profanity or nudity
Sorry, but Unity is used by developers, artists and creators of all ages, therefore NSFW content is not allowed to be displayed in the case that minors could be using the site.
No racial, religious, gender or sexual orientation prejudice
We take no exceptions. This will cause your account to be deleted.
NO PURCHASE NECESSARY TO ENTER OR WIN. A PURCHASE OF ANY KIND WILL NOT INCREASE YOUR CHANCES OF WINNING. VOID WHERE PROHIBITED. FOR FULL RULES:
https://connect.unity.com/public/pages/contest/polycount.htm
Replies
Does it mean I can't even tweet about it ?
That's just my guess though
That's an error in the legal print that we will remove.
I hope I wrote the tags properly ^^U
9thKnight said: So are we
Guess that is kinda obvious though when you think about it haha.
Btw, here's my page on Unity Connect: https://connect.unity.com/u/581cfc94090915002eeb8f89
https://connect.unity.com/p/583769de090915001f5f6141
https://connect.unity.com/p/583cdf0b32b306002cb140d8
Lovely Shaders, Terrain and a time-of-day system. Technically none of which have a set poly count (herp derp) but let's do it anyway!
https://connect.unity.com/p/584c884332b306002457241c
https://connect.unity.com/u/583edec0090915001fcf0570
So far everyone has some great stuff!
https://connect.unity.com/p/58563ad40909150033422072
I really hope to polish this up and launch soon. It's been a beast to complete in my free time.
The last link in the OP (https://connect.unity.com/public/pages/contest/polycount.htm) explains when and where:
Deadline was the 18th, so if my math is correct that means it's due today!
Any news on social announcement yet? Can't wait!