We are looking to assemble a team; or to add more team members to help create Nightmare: Origins. Our blog can be found here:http://www.garagegames.com/community/blogs/view/21860. It's a FPS/over the shoulder 3rd person survival horror game, with 4 player co-op; battle mode and more. The game is being created using T3D of…
Hello dear polycounters. A friend of mine has launched kickstarter project of a terra forming adventure game. I hope you will find it interesting! Anyway, thanks for watching [ame=" https://www.youtube.com/watch?v=1EUFHqcHzh8&hd=1"]RealmSource Presents Realm Explorer - YouTube[/ame] About the project Realm Explorer will be…
Honest query! if it's... so as a hard surface modeler, I'd also want to see this tool's functionality demo mechanical objects as well rather than just figurative UVW operations, your product page for this app currently displays?
Ok, so I know I said I'd have some new stuff up soon, and soon is finally... now. I've been getting back to the basics while I read through the "Animator's Survival Kit." As such, I've been working solely on walk cycles for the past few weeks (hence my oh-so clever thread name). Of the 4 I've been working on, I'll post 3…
While I had some experience on using FWN. I haven't seen a good guide that explain generally what sort of checks you should perform on the models, before you bevel and apply FWN (usually through a script). Can people with experience summarise a few rules of thumb? Or is it always a manual tuning process? Aside: I am also…
Hello there friendly folks I need some help. I'm creating a believable fur for a game art character. Can you guys help me find a way to spread a plane to a surface. This can be done manually. It's what I did with the hair. But for the fur I need to find a way to do it without manually placing each plane. Because that would…
...of mine. I've started my next home project and its one that I will probably hold to myself a lot closer than the others. Growing up I was a huge fan of action-adventure games, primarily of the LucasArt's sort. One of my all time favourite games, is Full Throttle. I thought it'd be fun to picture Ben (main character) and…
I got distracted by life once more!! I graduated from lifting heavy metal fences to cleaning toilets. Not the most fancy but my employers actually treats me like a human being, provides adequate cleaning supplies and gives me enough time to complete the job. I shouldn't be getting so happy with the bare minimum, but after…
Hi Everyone! I’m Yury Taran, a Senior 3D Character Artist with 5+ years of production experience in game studios. This thread is a collection of my portfolio pieces and WIPs, which I’ll be updating over time with both personal and production work. My main focus is realistic and stylized characters for games. Below are a…
greentooth.ai: It's 100% certified bullcrap—here are some fun facts on why it's so bad to wow you! 🎨 It's just bad; your art has always been bad, and you should feel bad! 🎨 There are more than 4,500 AAA-tier artists, but you're not among them! 🎨 Art is a beautiful expression of emotion and talent, rolled up in a neat…