Still kind of laying out modular pieces and seeing how things look together, the buildings will most likely be taller. Only posting diffuse right now, I have specular maps but they are still temporary, I'll be running everything through crazybump once I'm done with modeling and texturing then I will bake shadows and…
This is the second character sculpt I've ever done, so I'm looking for any critiques, tips, or help y'all can give. currently, I'm working on sculpting the braids
Hi, I started my new environment project for a 3rd person psychological horror game but it has been later changed to a 3d environment showcase. Here is the new floorplan of the house I whipped up. The floorplans was based on Old Colonial Houses in the Philippines. Comments and Crits are welcome.
hi, i felt like doing some modelling work once in a while again and noticed im pretty much out of shape. id be glad to recieve your tips and critique, as i feel my model is hugely lacking. my biggest issue so far is still getting a decent topology on the lowpoly model, which ill probably port to zbrush and add some details…
Started modeling this pulse rifle last night. Starting to put together a proper portfolio. There are some spots I need to tidy up a bit. If anyone has any tips on terminating some edges so they dont have to run all the way across the geometry when they are pretty much useless they would be greatly appreciated :) Anything…
Hey guys making my 1st Game Character. Im used to sticking to Zbrush but I am wanting to get a job in the industry so with the guidance of some fellow artist I started making this guy. Overall I think im mostly satisfied how this is coming out, I Have learned a lot from this this guy from what to do, what not to do,…
Hey fellas! Alright my first thread here at Polycount! So here is my Colt M1911 that i have been working with for a while. It's the first weapon that i have textured so i hope it's at least decent! Please feel free to give me any tips how to improve it! :) I will import it to CryENGINE 3 with new animations etc once it's…
Hey everyone, starting up a new environment piece. I got this concept from google images. I googled the image name and it brought me here http://daedalus.progressive-works.de/?cat=6 So the concept credit goes to him. So far I have a very basic blockout in Max trying to get the shapes down. I am stumped at how to get the…
Hello! I'm new to the forum, this is my first post, and I wanted to get some feedback with my character's body modeling, he will be a heavily muscled gladiator. The next step is to add the details, skin pores, wrinkles, imperfections.
edit: This is my final work. Hello all, I'm working on a model of a Thompson machine gun. So far I have my high poly mostly completed, except for one piece. I'm having trouble with making the vents in the nozzle; if anyone has any tips it would be much appreciated. Also any constructive criticism would be helpful. Thanks.…